Iskaral

Iskaral Backstory
Iskaral has long suspected he's a bastard, as it turns out he's correct. Officially born to the Baron Gorleas and his wife the Lady Nisall, Iskaral is actually the son of Lady Nisall and a scribe of the royal court by the name of Pwyll. Due to the fact he had never gotten any of his many mistresses with child, Baron Gorleas has long suspected he is infertile, thus causing suspicion about the birth of Iskaral.

A studious child who realised but didn't understand his 'fathers' dislike of him, Iskaral spent much of his time reading. After teaching himself how to cast Mage Hand (much to the dismay of the estates servants) Baron Gorleas saw it as an excuse to bundle Iskaral off to the local magic school.

At the school Iskaral flourished, at first, but things did start to take a down turn. He was quick to learn new skills, was quite adept at scrolls, and his masters often praised him on the neatness of his work. His promptness when it came to his work was another matter, he would often get so caught up in perfecting what ever he was working he would lose track of time. It was at the age of 17 that he decided to take his skill at scribing scrolls and tried experimenting. The resulting explosion was loud, bright, wiped out half of the schools stash of blank scrolls and cost Iskaral the use of his eyes for a week. The next semester Iskaral was refused admission.

He wrote home and asked that he be sent some money so that he can stay in the city and apprentice to another trade, in the city he sets up a small shop where he uses his skill at calligraphy to create various pieces of paperwork for the cities upper classes. It was a few months later  that he discovered his talent for forgery, one of the students had heard of Iskaral' talent for penmanship, sought him out and asked him to forge a note from his father releasing an amount of gold from one of the local guilds. It turns out the student had some gambling debts and his parents had cut him off.

Iskaral spent the next few years living a comfortable double life as both a scribe and as what is known as a Benefeaker. About 6 months before the calamity his contacts in the underworld warned him that the local magistrate might be onto his double life. So he packed up his belongings and ventured out. Deciding he wanted a quiet place to settle down in a prefect his craft so he can return to the city, Iskaral ended up in the village and sets up shop as the local wizard/scribe.

He has kept his history to himself, only telling the party that he was living in the village because there were 'paperwork issues' that arose while we was living in the city.

Iskaral's Skill Bonuses
Appraise +13               Lingusitcs +10

Calligraphy +12           Preception -1 /+8 (Iskaral often relays on his Raven Jarak  to alert him if there is danger)

Kn Arcana +10              Spellcraft  +10

Kn History  +10

Kn Nobility  +10

Kn Planes   +9

Kn Religion  +8

Iskaral's Spell List
Level 1

Obscuring Mist                Enlarge Person            Identify

Colour Spray                  Mage Armour                Featherfall

Shocking Grasp              Mount

Grease                           Silent Image

Level 2

Fox's Cunning

Summon Monster II

Invisbility

Iskaral's Familar
Jarak (Raven)

STR - 2     INT - 7

DEX - 15   WIS - 15

CON - 8    CHA - 7

AC -17 (+2 Dex +2 Size +3 Nat Armour)

Fort 1 Ref 4 Will 2

Skills

Fly +6     Preception +6

Feats

Skill Focus (Perception), Weapon Finesse, Alertness, Improved Evasion, Share Spells, Empathic Link, Deliver Touch Spells

Iskaral's Captial
Normal      - 6

Magic       - 0

Teams

Iskaral has a team of Craftspeople working for him.

Other Important Facts
Iskaral holds the postion of "Sofrengate Military Academy First Keep Official Scribe."

Wondrous Items of Iskarals Creation
Cloak of Blend

Aura light illusion; CL 1st

Slot Body; Price 400; Weight 1 lb. Description

Once per day this simple wool robe allows you cast the spell Blend -This grants you a +4 circumstance bonus on Stealth checks and allows you to make Stealth checks without cover or concealment,  This effect will end after 10 mins, after an attack, when the wearer moves, or when the hood of the robe is lowered which ever comes first.

Construction Requirements Craft Wondrous Item, Blend; Cost 200 gp

Memory Crystal

Aura Light Illusion; CL 1st

Slotless Price 200 Weight 2 lb

This is a platelike colourless crystal 1 ft in diameter, it is capable of capturing a single image in perfect detail, the user must view the image he wants to capture through the crystal and then taps their finger twice on top of the crystal. The crystal is a one time use.

Construction Requirements Craft Wondrous Item, Silent Image; Cost 100 gp